Mobile app promotion is almost impossible without purchasing traffic. Incent traffic is often used for this goal. Let’s talk about it today.
Nature of incent traffic
The name “incent traffic” means that it’s generated by users for some reward. I.e. people install an app not because they’re interested but because they want a game currency or money.
There are 2 totally different schemes of user stimulation to install:
- Inside other apps for definite virtual rewards.
- Via SMS money.
Traffic from apps
The first method is the most popular in the West. Tapjoy is one of the biggest players in the sphere. It works like this:
- A user is given a possibility to complete a task in an app (in games mostly) and get a reward for it (game currency, bonus points, or other resources which give privileges in the game process).
- A system offers an install and launching of an app as a task.
- A user completes all the necessary activities and gets a reward. A publisher gets an install.
- A user will surely forget about the app or deletes it and never comes back to it. But a publisher still gets a necessary install.
Traffic from SMS
Such a scheme is widespread in Russia. It was difficult to come to an agreement with mobile operators in the USA and other countries, while in Russian such a model of traffic generation has become really popular.
It works really simple:
A smartphone owner registers in a system (usually you should only enter your mobile phone number on a web page).
Then a user gets an SMS with a link to an app in a store.
A user downloads an app and gets a reward — money on his/her mobile account and a publisher gets installs.
Incent traffic peculiarities
The main difference between incenting and regular traffic is that the first one isn’t valuable in terms of adding to a client base. It gives only “dead souls”, i.e. nothing more than installs.
Its distinctive features:
- Low price (approximately $1 per install);
- Very low ARPU;
- A huge percent of refuses.
It’s not a secret that nowadays installs are one of the main factors for forming an App Store TOP. They influence the app entering the TOP: the more installs users make, the higher is the place of an app in the rating. One of the promotion strategies implies an artificial output of the app to the TOP in order to gain organic traffic from it.
Percent of getting organic traffic depends on the following factors:
- App appeal (icon, screenshots, size, reviews);
- TOP position;
- Time of being in TOP;
- Presence of powerful competitors;
- Days of the week (the most of organic installs usually occur on Friday and Saturday).
For an unprepared app, 10% of organic installs is great luck. But with a balanced and thorough approach, you can get more than 100% of live traffic.
There are a few algorithms of ranking in Google Play. Installs aren’t so important there. That’s why with the help of only incent traffic you wouldn’t be able to get an app to the TOP. Paid installs are used as an additional tool along with other promotion methods.
Pitfalls of using incent traffic
Just imagine a situation: a publisher has decided to use for promoting a strategy of getting into TOP and buys incent traffic. Further on, the situation develops in different ways. Here are 2 widespread scenarios:
- A publisher pays for installs and the app gets to the first ten of the TOP artificially. It remains there for about 24 hours and then starts to lose its position sweepingly. So a publisher buys more incent traffic and get the app back to the TOP. And so it goes again and again. But still, the quantity of organic traffic isn’t enough for keeping beneficial positions in the TOP. Budget drains and the app goes to the low positions where it’s hidden from users’ eyes.
- A publisher promotes a regular game, buys incent traffic in order to be in the TOP, and gathers organic installs. The app is on the highest lines of the rating for the first day, the second one, the third one… But there are few organic installs and traffic providers suddenly inform that there’s no traffic left. The app is going down, as a publisher can’t afford organic traffic as it’s more expensive.
This is a market reality. There are few big players who are able to provide advertisers with an impressive quantity of installs which would be enough for keeping apps in the common TOP.
Using incent traffic may be seen as winding up. Stores are negative about it. But while algorithms of TOP forming remain rather simple, they take no measures on fighting with incent traffic.
Though, an overwhelming majority of experts are sure that the situation will change soon, and incent traffic will die out as stores will change their algorithms.
Incent traffic is used for promoting apps to store TOPs. And a publisher gets only empty installs. The base of live clients who could bring a potential income isn’t widened. It’s done in order to get further “live” traffic from store TOPs.
Read more about mobile app promotion
- Part 1 Choosing a niche
- Part 2 Typical strategies
- Part 3 App Store and Google Play rules
- Part 4 Choosing app name
- Part 5 Screenshots and app description
- Part 6 App icons
- Part 7 Making up a marketing plan
- Part 8 Creation of a landing page
- Part 9 Preparing banners
- Part 10 App localization
- Part 11 App monetization: banner advertising
- Part 13 Featuring
- Part 14 Review of app business-models
- Part 15 TOP algorithms
- Part 16 Video on the app page
- Part 17 Promotion in mass media
- Part 18 Alternative stores
- Part 19 Reviews and ratings in the stores
- Part 20 Analysing competitors
- Part 21 Viral mechanics in app promotion
- Part 22 Soft launch
- Part 23 Selling triggers
- Part 24 App design A/B-testing
- Part 25 App of the Day
- Part 26 Retargeting
- Part 27 Promotion in social network communities
- Part 28 App tutorial
- Part 29 App authorization forms
- Part 30 Mobile advertising in video networks
- Part 31 How do trackers work?
- Part 32 Main efficiency metrics of mobile advertisements
- Part 33 Search in app stores
- Part 34 Pre-installations
- Part 35 Push-notifications